![]() I enjoyed The Valiant’s campaign a lot and while it’s nothing ground-breaking nor especially remarkable, the use of different locations, the slow doling out of new units and variety of mission setups gives it a suitably satisfying fervour, enough to whet the appetite of any would-be Saracen slayer. The strategy begins before you even take to the field. Where applicable, you can select which heroes to take to the field of battle with and you’ll select 2-3 mercenary squads to accompany you. Moreover, as you progress you’ll level up the various heroes you enlist upon your quest, unlocking new abilities and equipment for them. It makes sense and provides a suitable structure for the missions.Įach level has mini objectives that unlock after you first complete them, encouraging you go back and replay if you want to master it. It’s not particularly amazing and can descend into the realm of crusader circle-jerking, but it’s good. It’s a more comprehensive story than I was expecting, with frequent cutscenes, dialogue breaks and end-of-mission exposition delivered by one of your companions. One of his fellow Holy knights has been corrupted by the power of an ancient relic while slaughtering the locals of the Middle East and it’s your quest to put a stop to his mad reign. ![]() I spent the bulk of my time crusading in the name of the Templars via the single player campaign, so let’s start there.Ĭomprised of 16 missions, taking place across both Central Europe and the Middle East, you follow the Knights Templar Theodoric, a man who says “brother” more times than you’re likely to breathe today. ![]() The Valiant is split into 3 core modes: the single-player campaign, a cooperative 3-person squad mode and traditional RTS PvP.
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